BigBlit Assets

Our Assets Are

About

Hello I'm Mike. I'm a programmer with 15+ years of experience and I'm a head of BigBlit Assets. We are small studio based in Poland. We just started our journey through asset making business to provide community with fully scripted "out of a box" highly customizable asset. Our goal is to create assets that each user could modify in such a way that for end user it will seem like a completely original work. We are starting with our main product line - ActivePacks - which deals with interactivity in your scene.

ActivePack: Customizable Buttons, Toggles And Switches - Pack

Fully scripted and animated 25+ buttons models with customizable functionality, events triggers and Substance Material texturing.

  • Models: 27
  • Prefabs: 80+
  • Substance Material: Yes (7 materials, 63 decals and color selectors).
  • Fully Scripted: Yes
  • LODs Yes (2 LODs, second if needed).
  • For Unity Yes (Minimal version: 2018.4)

Easly add animated Press Buttons, Click Buttons, Toggles and Switches to your scene. Bake your own textures with provided Substance Material (free Substance Plugin for Unity or free Substance Player needed), choose the type of material (aluminium, painted metal, rubber, plastic, chrome, wood), color and decals for each model and add tear&wear and dirtness.

Screenshots

The shots were taken in Unity High Definition Render Pipeline

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